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I would like to change my career towards game development, in which I have had interest since getting my bachelor's degree. I am looking forward to start a Master's degree in this field, but otherwise I have no previous experience in or academic experience.

When I search for jobs, there are almost no positions, and most are either senior positions, or ask for extensive (2+ years) experience.

Even after completing my Master's degree, I don't know if I could get even an entry-level job.

How could I shift my career towards game development in the most easy manner?

closed as off-topic by gnat, Dukeling, Masked Man, Draken, scaaahu Nov 7 '17 at 13:35

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  • What field are you intending to move into? This will have a bearing on the quality and appropriateness of answers we can provide. – Snow Nov 7 '17 at 11:01
  • Game development. – Nejosan Nov 7 '17 at 11:01
  • What country are you in? Are there opportunities for graduate roles abroad? – user34587 Nov 7 '17 at 11:04
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    Possible duplicate of How do I switch between technologies in IT industry – Dukeling Nov 7 '17 at 11:10
  • Anyone with the necessary skills (which can be learnt through free online courses and tutorials) can write, release and profit from their own game, which should give you more than enough experience to get any game dev job. – Dukeling Nov 7 '17 at 11:13
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Get that qualification if your current degree isn't closely applicable to advanced software development. A dedicated game development degree may be seen as being too "niche" for re-use somewhere else.

Game development is an extremely difficult field to get into for the major studios. For coding, you need to be extremely good, and be able to demonstrate that skill. Basically, it's one of the toughest coding jobs you can get into.

Get involved in online discussion forums relating game development (there's a great game development stack dedicated to this here ) with a view to increasing your understanding and communicating your learned knowledge.

Start developing ideas and code using appropriate development tools. Create your own mobile apps and see if you can get them approved and deployed to app stores. Having a good portfolio is a great step up and improves your learning and understanding of the field.

There's many books on this subject as well.

Game development is not fun. It's extremely hard work, very stressful, and doesn't come with huge pay packets, but does come with the chance of getting laid off quickly if the project doesn't succeed or runs over budget.

A lot of this work is offshored to the Asia or Eastern Europe where the labour is cheaper. You really don't get to sit in an air conditioned office in San Francisco. Play-testing is a myth, it's mostly automated.

I have a friend who's a QA director for one of the major publishers. I'm not making this stuff up to scare you, it really is that scary.

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    My cousin is in the industry too. The conditions are like this because of supply and demand (games are cool, so loads of coders want to be in the industry, leading to employers being able to be picky) – WorkerWithoutACause Nov 7 '17 at 11:19
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    I don't think many employers care about a game-dev-specific qualification, they care much more about real-world experience (plenty of employers expect candidates to have worked on multiple released products). – Dukeling Nov 7 '17 at 11:26
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    @Dukeling You'd still need a relevant qualification, unless you have a significant amount of portfolio to flash. Not having a qualification probably won't get you past HR. – Snow Nov 7 '17 at 11:32
  • @Snow OP already has a bachelor's degree, which may be enough, but, if it isn't, it shouldn't be too hard to figure that out by looking at job specifications. Having worked on released products should count for more. – Dukeling Nov 7 '17 at 11:39
  • I think this is a fairly extensive answer as to how I can best prepare outside of academic qualifications. I will wait a bit if someone else wants to answer before accepting. – Nejosan Nov 7 '17 at 12:46
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Obviously without knowing the specific field you are trying to get into I'm going to have to keep this answer pretty generic. But some good starting points would be:

  • Informational interviews - if you can get some with people who already work in the field it can not only get you valuable information but also possibly help you establish contacts on the "inside"

  • Internships - depending on whether they are a "thing" where you live this can be a great way of getting on the ground experience in a field/industry and is another way to get contacts.

  • Volunteering - some fields have ways you can get involved on a volunteer or social basis, what this entails varies from field to field obviously. Software development has things like Hack-a-thons, open-source projects etc

  • Conferences/Events - there may be events which are open to the public that you can attend and learn about the field and, again, possibly use to make contacts or "network"

  • You can also start with creating mods to games that offer such possibilty and thus build your starting portfolio. – Zefiryn Nov 7 '17 at 11:27

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