I am a Software Engineer with more than 15 years of experience. I currently work on the social gaming industry, providing social features to games played by millions of people every day. Previously, I had worked in the contact center industry, where I helped building a software solution successfully used in 26 countries by more than 190 clients.
I have experience in desktop and web application development, in addition to development and monitoring of cloud platforms, telephony solutions, infrastructure services and automation of build, test and deployment environments.
I have experience with relational and NOSQL databases, like Redis and Apache Cassandra. Full-text search engines such as Elasticsearch. Many web servers (IIS, Nginx) and provisioning and CI tools (Chef, Jenkins, Travis, AppVeyor).
I have authored many open source projects, mostly written in Lua, besides collaborating in many others like LuaRocks, the Lua package manager. There is a detailed list on my GitHub profile: https://github.com/ignacio
I'm used to wear many hats, picking up new skills as needed. I take pride in delivering well written and efficient code, on time.
I've also gave some talks over the years, mostly about Lua related matters.
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